diff --git a/.swiftlint.yml b/.swiftlint.yml new file mode 100644 index 0000000..6931ea5 --- /dev/null +++ b/.swiftlint.yml @@ -0,0 +1,2 @@ +type_name: + allowed_symbols: ["_"] # Used in SwiftUI boilerplate naming diff --git a/Tests iOS/Tests_iOS.swift b/Tests iOS/Tests_iOS.swift index f9b403c..523998c 100644 --- a/Tests iOS/Tests_iOS.swift +++ b/Tests iOS/Tests_iOS.swift @@ -1,35 +1,36 @@ import XCTest class Tests_iOS: XCTestCase { override func setUpWithError() throws { // Put setup code here. This method is called before the invocation of each test method in the class. // In UI tests it is usually best to stop immediately when a failure occurs. continueAfterFailure = false - // In UI tests it’s important to set the initial state - such as interface orientation - required for your tests before they run. The setUp method is a good place to do this. + // In UI tests it’s important to set the initial state - such as interface orientation - required for your tests + // before they run. The setUp method is a good place to do this. } override func tearDownWithError() throws { // Put teardown code here. This method is called after the invocation of each test method in the class. } func testExample() throws { // UI tests must launch the application that they test. let app = XCUIApplication() app.launch() // Use recording to get started writing UI tests. // Use XCTAssert and related functions to verify your tests produce the correct results. } func testLaunchPerformance() throws { if #available(macOS 10.15, iOS 13.0, tvOS 13.0, *) { // This measures how long it takes to launch your application. measure(metrics: [XCTApplicationLaunchMetric()]) { XCUIApplication().launch() } } } } diff --git a/Tests macOS/Tests_macOS.swift b/Tests macOS/Tests_macOS.swift index 97c5ff2..a5c9d86 100644 --- a/Tests macOS/Tests_macOS.swift +++ b/Tests macOS/Tests_macOS.swift @@ -1,35 +1,36 @@ import XCTest class Tests_macOS: XCTestCase { override func setUpWithError() throws { // Put setup code here. This method is called before the invocation of each test method in the class. // In UI tests it is usually best to stop immediately when a failure occurs. continueAfterFailure = false - // In UI tests it’s important to set the initial state - such as interface orientation - required for your tests before they run. The setUp method is a good place to do this. + // In UI tests it’s important to set the initial state - such as interface orientation - required for your tests + // before they run. The setUp method is a good place to do this. } override func tearDownWithError() throws { // Put teardown code here. This method is called after the invocation of each test method in the class. } func testExample() throws { // UI tests must launch the application that they test. let app = XCUIApplication() app.launch() // Use recording to get started writing UI tests. // Use XCTAssert and related functions to verify your tests produce the correct results. } func testLaunchPerformance() throws { if #available(macOS 10.15, iOS 13.0, tvOS 13.0, *) { // This measures how long it takes to launch your application. measure(metrics: [XCTApplicationLaunchMetric()]) { XCUIApplication().launch() } } } } diff --git a/WriteFreely-MultiPlatform.xcodeproj/project.pbxproj b/WriteFreely-MultiPlatform.xcodeproj/project.pbxproj index ddba9be..9533816 100644 --- a/WriteFreely-MultiPlatform.xcodeproj/project.pbxproj +++ b/WriteFreely-MultiPlatform.xcodeproj/project.pbxproj @@ -1,767 +1,785 @@ // !$*UTF8*$! { archiveVersion = 1; classes = { }; objectVersion = 52; objects = { /* Begin PBXBuildFile section */ 17DF329D24C87D3500BCE2E3 /* Tests_iOS.swift in Sources */ = {isa = PBXBuildFile; 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